***DECRYPT CIPHER ORDER ACCEPTED***
TRANSMITTED: Mjolnir Promethium Refinery (Hel IV)
++RECEIVED: S-III/XVIII; DA-III/I++
TELEPATHIC DUCT: Astropath-terminus Faziel
AUTHOR: Inquisitor Anthraxus - Ordo Xenos
TITLE: Operation Mjolnir
THOUGHT FOR THE DAY: "Suffer not the Alien to Live (Alaitoc’s day will come)!
As you all know the WAAAGH known as "Da Red Krumpany" are now preparing to make planetfall on Hel IV from Nivlheim. Hel IV`s promethium refineries are their main objectives as they need at least one of them as well as a shipdock. This will enable them to link up with their forces on Nivlheim. If they succeed in this they will be able to leave this system and wreak havoc in other Imperial sectors, we suspect Nivlheim is being turned into a Rok.
The Necrontyr threaten Hel IV as well. I had hoped that their tomb world was Nivlheim but this was not the case! Their main goal, as it always is, is to kill all living creatures, but they are also showing a lot of interest towards a Sanctuary and a site we classify as sacred in the area of the Mjolnir facility. This has enraged the Eldar from the Craftworld of Alaitoc and we have per now a truce with them. I will come back to this issue later.
S-III/XVIII (Salamanders 3rd Company)
Your task will be to stop the Red Krumpany’s advance, and secure objective GAMMA and OMEGA at any cost.
They are led by their supreme commander, the Warboss known as Red Skullz. He has a mechanised infantry forced ranging from light to heavy with a high capacity for rapid assaults. He has additional support from at least two Stompas and two Fighta-Bommas.
For this reason the Cadian 114th Regiment (mixed) 2nd Coy are under your command for some much needed armoured support!
+OMEGA: Take and hold the refinery with two scoring units
+GAMMA: Take and hold the shipdock with one scoring unit
+ALPHA: Personal objective, see own file.
DA-III/I (Dark Angels 3rd Company)
Your task will be a difficult one as it involves a truce with the Eldar from Craftworld Alaitoc. Do not ask any questions here captain...this is Ordo Xenos matters, and they are best left alone for the uninitiated!
The Necrons main goal are to kill any living beings, however they have shown a lot of interest towards the sanctuary and the location defined as a sacred site. They consist mainly of heavy infantry with teleportation capabilities as well as some forces with skimmer capacity. Remember captain, fear is the mindkiller. and the Necrontyr revel in fear!
In case the Eldar try to turn on you I have assigned a Warhound, Knight Titan and a Thunderbolt at your disposal.
+OMEGA: Take and hold the sanctuary with two scoring units
+GAMMA: Take and hold the sacred site with one scoring unit
+ALPHA: Personal objective, see own file.
EPSILON LEVEL IMPERIAL ACTION ONLY
Imperium classification 128: Chapter Approved 0435991.M40
Effective Magnification C:85/Vertical Elevation Y
Inquisitor Anthraxus - Ordo Xenos
Your final orders will be sent by Vocalog.
***Vox Cast Session Ended
1. PICK ARMY
4000-5000 points per player.
2. SELECT TEAMS
Xenos; Red Skullz & Rik
Imperial; Azmodai & Draco
3. PREPARE BATTLEFIELD:
Set up battlefield according to the Mjolnir site map. Each square on the map is 2*2 feet. In addition each player can set out 3-5 terrain pieces in their own deployment zone and in one of the no-man’s land squares.
4. SET TIME LIMIT
Sunday May 31. From 2100-2300, set up battlefield and deploy forces.
Monday June 1. From 0800-1430, play the battle (including lunch)
Monday June 1. From 1430-1600, packing down the gear and tidying.
5. PICK STRATEGIC ASSETS
As normal from the Apocalypse and Apocalypse Reload rulebooks.
NOTE: The asset "FLANK MARCH" is forbidden in this game!
As normal from the Apocalypse rulebook, note that you will have to deploy in the area designated on the Mjolnir site map.
7. PLACE OBJECTIVES
Your objectives are already set according to your tasks.
8. FIGHT THE BATTLE
The side that set up first takes the first turn. The allies share the phases to save time, but stops if needed due to what-not.
The side with the most points wins. Xenos has two ALPHA missions each to even up the max potential.
OMEGA objectives: 3 points
GAMMA objectives: 2 points
ALPHA objectives: 1 point
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